DnD Slack Adventures
Trellin Fish Fingers
Sea Elf Cleric
Trident, Net, Scale Mail, Heavy Bronze Shield this dude is ready to throw down and catch some fish!
Trellin is called fish fingers by his two newest and uncouth friends Crux and Crix, 1/2 orc spell casters. He has been establishig a temple and lodging under parrot island in the town of Sasserine, assuming his new unexpected location was caused by divine fate.
Trellin also serves as a cartographer, creating detailed maps between surface and sea worlds. When he does return back to the Island of Evermeet he can delver his intel. When this time comes is of little concern to the light hearted Trellin.
Trellin has also taken a liking to the protection of heavier armor, unpopular with most sea elves. Surface materials like steel simply offers greater protection than crab carapace or folded eelgrass.
Trellin’s next goal is to choose a worthy dolphin to train as is the ways of Deep Sashelas.
Sea Elf Lore
Aquatic elves (also called sea elves more commonly and Alu’Tel’Quessir in their own tongue1), are water-breathing cousins to land-dwelling elves. They live amid the waves and the ocean depths with allies such as dolphins and whales. Aquatic elves fight underwater with tridents, spears, and nets. Most aquatic elves revere Deep Sashelas, an undersea god of knowledge and beauty.
Deep Sashelas’ priests have many responsibilities. They act as mediators and befrienders of non evil aquatic races and protectors of dolphins. All priests must take a dolphin companion to progress through the ranks of priesthood. They must also make some effort to establish and maintain contacts with land-dwelling elves if this is feasible. Finally the priests are responsible for creating and maintaining airy caverns below the sea and finding locations which can be used in this way.
Although they are of the same subrace, aquatic elves from the Great Sea have a different appearance to those from the Sea of Fallen Stars. The former have deep green skin, mottled and striped with brown. The latter have blue skin with white strips and patches. Both groups are robust and tall with long limbs, and long, thickly webbed digits. Their hair is usually thick and somewhat stringy, and can be blue, black silver or even occasionally red. The most unusual feature is the gills visible in their necks and over their ribs3.
Sea elves are either lightly clad or wear no clothes at all. Their clothes are formed from underwater plants, in blacks, browns and greens. Warriors clip their hair, but other sea elves wear it long and flowing.
Aquatic elves were the last of the elven races to reach Faerun, and have always kept themselves somewhat apart from their land bound kin. At first they were nomadic wanderers but gradually they began to form separate communities. Sea elves have had a somewhat warlike history. They attempted to stay aloof from the Crown Wars, but this failed and the destruction and turbulence spread to their homes, driving some of the Great Sea elves north into the Sea of Fallen Stars3. They have repeatedly battled with the evil underwater races, especially the sahuagin, but at times they have also fought against merfolk, and other goodly races. One such war led to a group of refugees forming the colony in Lake Sember.
Aquatic elves are isolationist by their physical nature, and by choice – though they are not quite as reclusive as the wild elves. They trust only themselves, their clan, and no others. They cannot understand why the surface elves do not understand that community and alliances mean survival, whereas rivalry and factionalism means death3. Their alliances with other elves are not based on racial affinity but on gain. A clear example of this is the alliance between the sea elves of Lake Sember and the land elves of Semberhome. The aquatic elves merely want to maintain their colony in Lake Sember and protect Semberhome as part of the deal1. However this caution is tempered with curiosity and sea elves can spend much time secretly observing the land bound races.
Sea elves are the least magical of the elven races, although they still have as many mages as human realms. Those who are spellcasters devote their long life spans to study and become extremely skilled. They have developed a range of waterproof magical items, and a system of writing underwater.
Aquatic elven society is based on family and clan – and although females can and do wield power they are patriarchal. Noble families rule, but in a benign and loose fashion rather than with an iron fist. Families or individuals may own their dwelling but most other property is held in common. Such communal ownership means theft is almost unknown.3
The special acoustics of a watery environment lend themselves to music, and sea elves are exposed to the eerie and beautiful songs of the whales and other denizens of the deep. It is not surprising that aquatic elven bards have a range of powerful and evocative songs.
The majority of aquatic elves live in the Sea of Fallen Stars, and the Great Sea. However smaller communities can be found along the western coast and in Lake Sember.
A large community of several thousand sea elves exists around the island of Evermeet. King Elashor, residing in the city of Iumathiashae (or “Mother of Pearls”), holds sway over this realm. The sea elves of this area defend Evermeet from the many undersea threats such as sahuagins and scrags.
Deep Sashelas is an elven deity who makes his home on Arvandor, although he is rumored to maintain a demesne off the coast of the Moonshae Isles known as Tír faoi Thoinn.1 He is heavily involved with the lives of the sea peoples and spends most of his time with deities from that realm. He gave one group of Corellon’s creations the ability to breathe and live underwater, wishing to see the wisdom and goodness of the elves prevail in the deeper and wilder realms of the sea. He is heavily involved in the constant reshaping of the ocean depths, creating reefs and islands, tinkering with undersea volcanoes and the like.
Deep Sashelas is a political deity; he makes considerable efforts to maintain the unity of the Asathalfinare and is on good terms with non-evil human sea and water deities. He has a special enmity for Sekolah, the sahuagin god and for Panzuriel whom he helped banish and weaken.